MULTI PASS RENDERING AND COMPOSITING WITH ROBBY BRANHAM tutorial series 08

 This tutorial was about point position, which allows a pool of light in the scene. This is great for contrast if you want to further separate a model from the background. Set the pool of light as a multiply filter to blend it in with the scene you've already made. With the pool of light you can change your height map with black at the top and white at the bottom to create a fog effect. Additionally you can also use point cloud which is similar to smear frames in animation, where a form is behind the model that is more distorted.

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