MULTI PASS RENDERING AND COMPOSITING WITH ROBBY BRANHAM tutorial series 12
This tutorial focused on compositing pixels. Normal pixels only store one value. Deep composite stores all the dep information of effects on the render like motion blur so that the image can become more vibrant. As Deep composition is oling on GB and MB (storage) they are only used for Material ID's which are then able to render depth information. This setting works best when SSS, reflection and ray tracing are turned off, and ti allows separate renders to feel seamless especially if there is contact in the scene where it can feel obvious a render was placed ontop of another in the final production.
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