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Showing posts from October, 2022

Minor ‘Change is always bad? boy full model

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This is my full model of the boy in my story. I really like how it looked, adjusting the curves to make them straighter from the little girl model.  

Minor ‘Change is always bad? little girl full model

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  This is the little girl's full model, I will have to do the uv's, next for her, but making the head large is a key aspect in designing a younger character as their emotions are more clearer with bigger eyes.

Minor ‘Change is always bad? leg modelling

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  I now moved on to modelling the leg of my character, I will reuse these same legs for the boy but make them more straight and less curved.

Minor ‘Change is always bad? hand modelling

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Hand tutorial video:  https://www.youtube.com/watch?v=RR11VPawNBA When modelling the hand, I realized 3 fingers would not suit my art style,  I went to two fingers and a thumb and the model feels more natural, even if a bit alienish. 

Minor ‘Change is always bad? hair modelling for Boy and little girl

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 This is the hair for the Boy. I tried to do spikes but they had too many triangles, and triangles are bad in Maya. I deleted his eye covered in hair to be smart with my geometry counter. I made the hair for the little girl and added the flower on top. With the face done I am moving on to the hands next, lastly the legs before getting to the UV's and texturing stages.

Minor ‘Change is always bad? Little Girl body modelling

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 After the last body want quite bad, I am using the Jetpack Jones for the body, now it looks like a dress, but once I connect the legs, it will be much smoother.

Minor ‘Change is always bad? modelling process updates

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  I tried this tutorial for the body:  https://www.youtube.com/watch?v=eKoOl8qLULA but it did not go as planned like the head tutorial, so I will be watching the Toolkit Jeptpack Jones for the body.